Alternatum frames technology, co-opted in artistic practice, as a means of exploring, probing and eliciting alternative points of view. It encourages a departure from perspectives of digital technologies solely as apparatuses of capitalistic and social control.
Image credits: Progress in Excess (2025), Willow Ferris. 3-channel 3D Animation, 2m29s. Sound design by Linus Ferris.
Willow Ferris is a media artist working with 3D animation to explore relationships between digital technologies and the human experience. Playing with a mix of real and surreal, she is interested in using computer graphics as a creative medium to abstract real-world subject matter, fostering new relationships with the world around us. Grounded in experimentation, Willow’s practice engages with techniques like procedural modelling to create immersive animations and experiences.
Liam Houlihan is a sculpture and installation artist whose practice responds to experiences as a student, worker, and life within broader economies of labour. His work manifests as speculative "survival kits" and iterative, kinetic sculptures that try (and almost always fail) to resolve feelings of exhaustion, alienation, and grief. He is interested in the utopic/dystopic role of machines as surrogates for the human body; machines whose existence contemplates futures where automation replaces human labour, work becomes optional, and the tenets of capitalism disintegrate. Liam lives and works on the unceded lands of the Wangal and Gadigal people of the Eora Nation.
Dean is an image-based artist who lives and works in Sydney. His works explore the essence of
reality, memory and history.
Through associative thought processes that connect the everyday and the esoteric, the overlooked
and the commonplace, Dean’s work involves a questioning of reality and memory, as well as a
reinvention of both the modes of appearance and the creation of the history. His work can be
reminiscent of a network with multiple connections and the fragments of an embedded story. It is
ultimately a huge set of hidden clues to be deciphered, encouraging viewers to make their own
associations and invent their own narrative in order to unravel the complexity staged by the artist.
Dean holds a Master of Art degree from the University of New South Wales Art and Design (COFA),
and his works have been exhibited extensively in Sydney, Melbourne, Canberra and New York,
receiving positive acclaim. Dean’s artistic achievements include awards from the Center for
Contemporary Photography in Melbourne and finalisted in Macquarie Emerging Art Prize, Head On
Photo Festival and Australian Photo Award.
Thomas is an artist exploring the nexus between scientific theory and contemporary culture by combining technology with more traditional art forms such as sculptures and installations. He was recently the runner up for the prestigious Prix Arts Numériques at Académie des beaux-arts in Paris.
After having studied mathematics in Gothenburg, he went on to complete a Bachelor of Arts at the University of Technology in Sydney. He is now a practising artist in Australia and Europe. Thomas has been the recipient of various awards and acknowledgements and his work has been exhibited at the Powerhouse Museum (Sydney), the Eyebeam gallery (New York), the Science Gallery (Melbourne, Dublin), theMuseum (Ontario), FILE (SAo Paulo), Bow Arts (London), SIGGRAPH(Sydney), Konstfack (Stockholm), NordArt (Hamburg) and Experimenta (Australia). He has been attending several international artist's residencies including Cité internationale des arts in Paris.
Anna Tow is a digital artist and lecturer at UNSW School of Art and Design, based on Gadigal land, specialising in immersive animation using 3D and sound design and by drawing on her extensive experience as a professional animator since 2002.
Anna’s recent work Motion and Trails (2024) recently exhibited at Chicago's Creativity and Cognition Conference.
Anna collaborates with diverse artists and designers on ambitious projects, creating large multi-screen animations for performance or sound design for intimate installations. Anna explores innovative digital artmaking approaches, serving as both artistic outcome and research documentation for future interdisciplinary practices.